Tuesday, December 28, 2010

Map for Game Developers In the World

It's a kind of map for game development organizations in the world...
If you're intereted in game job market, it will be very useful.

Game Dev. Map

Sunday, December 26, 2010

Call of Duty Black Ops




I've started to play a Call of Duty Black Ops... It's awesome game....

It looks like to make me a hero in well made movie with great immersion.

In the first 24-hours, Black Ops sold 5.6 million copies in North America and United Kingdom and Activision's latest title has now surpassed $1 billion in sales worldwide since launch.

How talented programmers are there at treyarch studio.

I heard they developed and used their own game engine. I really envy them who have took part in the game project from beginning.

Standard Template Library (STL) Lectures

C9 Lectures: Stephan T. Lavavej - Standard Template Library (STL), 10 Lectures...

Standard Template Library Lectures

Thursday, December 23, 2010

MIT Open CourseWare

Are you interesed in Computer Programming and a newbie in Programming?
The MIT Open Cource can make improvement to your programming skill..

MIT Open CourseWare

Tuesday, December 21, 2010

Deferred Shading with Source code

There was a presentation given at the Beyond Programmable Shading day about Deferred Shading at Siggraph 2010.
The interesting example was that Deferred Shading was implemented with the Compute Shader and performance figures were given for ATI’s 5870 and a NVIDIA GTX 480 for up to 1000 lights. You can download a presentation file and source code with below link.

Slides and Source Code for Deferred Shading

And You can see more slides given at Programmable Shading day.

More Slides for the SIGGRAPH 2010 Beyond Programmable Shading course

Friday, December 17, 2010

OpenCL by Example @ Siggraph Asia 2010

You can see useful links and documentations about OpenCL.

OpenCL by Example

Friday, December 10, 2010

Gamefest 2010

You can see all presented sessions from Gamefest 2010. (ppt files and voice recording files)

Gamefest 2010

The Dark Art of Shadow Mapping

It's about Shadow Mapping Method and examples from Microsoft in GameFest 2010.

The Dark Art of Shadow Mapping

Monday, November 15, 2010

GTC 2010

Recorded all sessions from GPU Technology Conference 2010

Click for Downloading All Sessions

Thursday, October 28, 2010

Bose Companion 5 질렀다!! 악악 ㄷㄷㄷ

아이폰4을 예약나니 이것저것 필요한 악세사리가 눈에 들어오는데...
그중 젤 큰맘 먹고 지른 것....TV랑 연결해서 영화 볼때도 괜찮을것 같아서...
일단 무이자 11개월로 질렀음 ㅠㅠ
어제 애플샾에서 여러개 스피커 소리를 들어본게 실수였다...;;;;


Friday, January 29, 2010

A Closer Look at GPUs

As the line between GPUs and CPUs begins to blur, it's important to understand what makes GPUs tick.

Click For A Closer Look at GPUs